FireHop
SoonPuzzle Game
Fight fires. Save the street.
FireHop is a hand-built firefighting puzzle. Your street is on fire, you have one truck, a quarter tank, and a wind that will not wait. Every shift is a small, solvable problem: read where the fire is heading, decide what to save first, and get there before it does. Five kinds of call — put out the fire, water the dying park, get the cat off the woodpile, reach her up the tree with the ladder, and evacuate six neighbours with two seats. Speed helps; order matters more. Every pixel is drawn in code, 42 levels placed by hand. No ads, no account, no data collection — it plays offline from start to finish.
// Features
What makes FireHop different
The wind is a character
Fire leans with the wind — racing downwind, crawling against it. The arrow in the corner tells you who is in danger first.
Five kinds of call
Fire, water, cat on the woodpile, cat up the tree, and evacuation. Same truck, five different problems.
Six neighbours, two seats
Three trips and a fire moving between them. You don't need to be fast; you need the right order.
Drawn in code
No stock art, no asset packs. Every flame, truck and cat is drawn by hand in code.
Offline, start to finish
42 levels, no account, no sign-up, no network. Your progress stays on your device.
A chief who talks
Ten languages, with a voiced chief in six of them — briefing you before every shift.
// How it works
Three quiet steps
- 01
Get notified
Drop me a line and I'll tell you the moment it lands on the store.
- 02
Use it daily
Open, do the one thing you came for, and close. It's built to respect your time.
- 03
Stay in control
Your data stays on your device. Export it or delete it whenever you want.
// Screens
A look inside
Calm, focused, and out of your way. Swipe through the app.
// FAQ
Questions, answered
When is it out?
It's finished and in review. Join the waitlist above and I'll email you the day it lands.
Are there ads?
No. Not banners, not interstitials, not "watch to continue". There is no ad code in the app at all.
Does it collect anything?
No. There's no account and no analytics. Progress is stored on your device; iCloud sync and Game Center leaderboards are optional and handled by Apple under your own account.
Can I play offline?
Yes — all 42 levels, start to finish, with no connection.
FireHop is almost here.
Leave your email and I'll let you know the moment FireHop hits Google Play. No spam, one message.
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